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The Handbook

'Poker Glossary'

''

Document
'Glossary'
Scope
General · Hold'em · Tournament
Companion
'Rulebook v1.0'
Contents

General terms

Action
Your turn to act, or the betting activity in a hand. A "lot of action" also means a lively, high-betting game.Betting Actions
Aggression
Betting or raising, as opposed to checking or calling; action that can win a pot without a showdown. _· Strategy taught in the Campaign_
All-in
Betting every chip you have in front of you. You can't be forced out of a pot you're all-in for; extra betting forms a side pot.Side Pots
Ante
A small forced bet posted before a hand, common in later tournament levels.Tournaments
Bad beat
Losing a hand you were a heavy favourite to win.
Big blind (BB)
The larger forced blind, posted two seats left of the button; also the unit stacks are measured in (e.g., 100bb).Positions
Blind
A forced bet posted before cards are dealt (small blind and big blind).Positions
Board / Community cards
The face-up shared cards (flop, turn, river) that all players may use.Betting Rounds
Burn card
The top card the dealer discards face down before the flop, turn, and river.Betting Rounds
Button (BTN)
The disc marking the nominal dealer; this player acts last after the flop and holds the best position.Positions
Buy-in
The chips you bring to a cash table, or the fee to enter a tournament.Cash Games
Call
Matching the current bet to stay in the hand.Betting Actions
Cap
In limit games, the maximum number of raises on a round ("capped" = no more raises). Not used in No-Limit.
Cash game / Ring game
A game played for chips that equal cash, with no fixed end.Cash Games
Check
Passing the action without betting, when no bet faces you.Betting Actions
Check-raise
Checking first, then raising after an opponent bets. Legal and common.Betting Actions
Chop
Splitting a pot (e.g., a tie), or the blinds agreeing to take their bets back when everyone folds.Split Pots
Community cards
See Board.Betting Rounds
Cutoff (CO)
The seat directly to the right of the button.Positions
Dead hand
A hand that can no longer win the pot (folded, fouled, or wrong number of cards).Betting Actions
Equity
Your share of the pot based on your chance of winning it. _· Strategy taught in the Campaign_
Flop
The first three community cards, dealt together.Betting Rounds
Flush
Five cards of the same suit.Hand Rankings
Fold
Discarding your hand and giving up all claim to the pot.Betting Actions
Forced bet
A required bet (blind or ante) that starts the action.Positions
Four of a kind (Quads)
Four cards of the same rank.Hand Rankings
Full house (Boat)
Three of a kind plus a pair.Hand Rankings
Full ring (9-max)
A nine-handed table; adds UTG+1, UTG+2, and the lojack to the 6-max positions.Positions
Heads-up
A pot or game with only two players.Tournaments
High card
A hand with no pair or better, ranked by its highest cards.Hand Rankings
Hijack (HJ)
The seat two to the right of the button (in 6-max, the seat right after under the gun).Positions
Hole cards
Your private face-down cards, two in Hold'em.Betting Rounds
Kicker
A side card used to break ties between otherwise-equal hands.Hand Rankings
Lojack (LJ)
In full-ring play, the seat just before the hijack; the first of the later positions.Positions
Muck
The pile of folded cards; also, to fold or to decline to show at showdown.Showdown
No-Limit (NL)
A structure letting you bet any amount up to all your chips.Betting Rules
Nuts
The best possible hand on a given board. _· Strategy taught in the Campaign_
Off-suit
Two cards of different suits.
Outs
Cards that would improve you to a likely winner. _· Strategy taught in the Campaign_
Pair
Two cards of the same rank.Hand Rankings
Pot
The total chips being contested in a hand.What Poker Is
Pot-Limit (PL)
A structure where the maximum bet is the current pot size (used in Pot-Limit Omaha).Betting Rules
Pot odds
The ratio of the pot size to the cost of a call. _· Strategy taught in the Campaign_
Position
Where you act relative to the button; acting later means more information. _· Strategy taught in the Campaign_Positions
Preflop
The first betting round, before any community cards.Betting Rounds
Protect your hand
Keeping a marker on your cards so they aren't accidentally mucked.Etiquette
Raise
Increasing the current bet. A re-raise raises a raise.Betting Actions
Rake
A fee the house takes from pots or entries. PokerWize takes no rake.
Range
The set of hands a player could hold in a spot. _· Strategy taught in the Campaign_
River
The fifth and final community card.Betting Rounds
Run it twice
Dealing the remaining board twice when players are all-in, to reduce variance.Cash Games
Set
Three of a kind made with a pocket pair plus one board card.Hand Rankings
Showdown
Revealing hands to decide the winner after the final bet.Showdown
Side pot
A separate pot for players still betting after another player is all-in.Side Pots
Slow roll
Delaying showing a winning hand at showdown; a serious etiquette breach.Etiquette
Small blind (SB)
The smaller forced blind, posted one seat left of the button.Positions
Split pot
A pot divided between tied hands.Split Pots
Straddle
An optional extra blind, usually 2× the big blind, posted before cards.Cash Games
Straight
Five cards in consecutive rank.Hand Rankings
Straight flush
Five consecutive cards of the same suit.Hand Rankings
Street
A betting round, or the card that opens it (flop, turn, river).Betting Rounds
Table stakes
You may wager only the chips in front of you at the start of a hand.Betting Rules
Three of a kind (Trips)
Three cards of the same rank.Hand Rankings
Tilt
Letting emotion degrade your decisions. _· Strategy taught in the Campaign_
Turn
The fourth community card.Betting Rounds
Two pair
Two different pairs.Hand Rankings
Under the gun (UTG)
The first seat to act preflop, left of the big blind.Positions
UTG+1 / UTG+2
The seats just after under the gun in full-ring (9-max) play.Positions
Value bet
Betting in order to be called by worse hands. _· Strategy taught in the Campaign_
Wheel
The lowest straight, A-2-3-4-5.Hand Rankings

Hold'em terms

3-bet / 4-bet
The third / fourth bet in a preflop sequence (a re-raise / re-re-raise). _· Strategy taught in the Campaign_Betting Actions
Continuation bet (c-bet)
A bet on the flop by the player who raised preflop. _· Strategy taught in the Campaign_
Connectors
Two hole cards of adjacent rank, e.g., 8-9.
Cooler
A hand where a very strong holding loses to an even stronger one (hard to fold, hard to avoid).
Gutshot
A straight draw needing one specific interior rank (an "inside" draw).
Open-ended straight draw
Four to a straight that can complete on either end.
Overcard
A card higher than the rest of the board, or a hole card above the board.
Playing the board
Using all five community cards as your hand; the best you can do is tie.Hand Rankings
Pocket pair
Two hole cards of the same rank.
Rainbow
A flop of three different suits.
Suited connectors
Adjacent hole cards of the same suit, e.g., 8♥9♥.
Top pair
Pairing the highest board card with one of your hole cards.Hand Rankings

Tournament terms

Add-on
An optional one-time chip purchase, usually at the end of the rebuy period.Tournaments
Big blind ante (BBA)
A single ante posted by the big blind for the whole table (TDA 2024: big-blind-first).Tournaments
Bounty (KO)
A cash reward for eliminating a designated player.Tournaments
Bubble
The last unpaid finishing spot; the "bubble boy" busts one place short of the money.Tournaments
Chip race / Colour up
Removing small chips by dealing cards to award the odd chips.Tournaments
Dead button
Keeping blinds fair by letting the button sit at an empty seat as players bust.Tournaments
Freezeout
A tournament with no rebuys or add-ons; once you're out, you're out.
ICM (Independent Chip Model)
A method for converting tournament chip counts into real-money equity. _· Strategy taught in the Campaign_
In the money (ITM)
Reaching a paid finishing position.Tournaments
Late registration
A window during which players may still enter after play has begun.Tournaments
Level
A timed period played at a fixed blind (and ante) size.Tournaments
Payout structure
How the prize pool is divided among the finishers.Tournaments
Rebuy
Buying more chips after busting or dropping low, within the rebuy period.Tournaments
Redraw
Randomly re-seating players as the field consolidates (e.g., to two tables, then one).Tournaments
Sit & Go (SnG)
A tournament that begins when its seats fill rather than at a scheduled time.Sit & Go
Starting stack
The chips each entrant begins the tournament with.Tournaments