'Poker Glossary'
''
- Document
- 'Glossary'
- Scope
- General · Hold'em · Tournament
- Companion
- 'Rulebook v1.0'
Contents
General terms
- Action
- Your turn to act, or the betting activity in a hand. A "lot of action" also means a lively, high-betting game.→ Betting Actions
- Aggression
- Betting or raising, as opposed to checking or calling; action that can win a pot without a showdown. _· Strategy taught in the Campaign_
- All-in
- Betting every chip you have in front of you. You can't be forced out of a pot you're all-in for; extra betting forms a side pot.→ Side Pots
- Ante
- A small forced bet posted before a hand, common in later tournament levels.→ Tournaments
- Bad beat
- Losing a hand you were a heavy favourite to win.
- Big blind (BB)
- The larger forced blind, posted two seats left of the button; also the unit stacks are measured in (e.g., 100bb).→ Positions
- Blind
- A forced bet posted before cards are dealt (small blind and big blind).→ Positions
- Board / Community cards
- The face-up shared cards (flop, turn, river) that all players may use.→ Betting Rounds
- Burn card
- The top card the dealer discards face down before the flop, turn, and river.→ Betting Rounds
- Buy-in
- The chips you bring to a cash table, or the fee to enter a tournament.→ Cash Games
- Call
- Matching the current bet to stay in the hand.→ Betting Actions
- Cap
- In limit games, the maximum number of raises on a round ("capped" = no more raises). Not used in No-Limit.
- Cash game / Ring game
- A game played for chips that equal cash, with no fixed end.→ Cash Games
- Check
- Passing the action without betting, when no bet faces you.→ Betting Actions
- Check-raise
- Checking first, then raising after an opponent bets. Legal and common.→ Betting Actions
- Chop
- Splitting a pot (e.g., a tie), or the blinds agreeing to take their bets back when everyone folds.→ Split Pots
- Community cards
- See Board.→ Betting Rounds
- Cutoff (CO)
- The seat directly to the right of the button.→ Positions
- Dead hand
- A hand that can no longer win the pot (folded, fouled, or wrong number of cards).→ Betting Actions
- Equity
- Your share of the pot based on your chance of winning it. _· Strategy taught in the Campaign_
- Flop
- The first three community cards, dealt together.→ Betting Rounds
- Flush
- Five cards of the same suit.→ Hand Rankings
- Fold
- Discarding your hand and giving up all claim to the pot.→ Betting Actions
- Forced bet
- A required bet (blind or ante) that starts the action.→ Positions
- Four of a kind (Quads)
- Four cards of the same rank.→ Hand Rankings
- Full house (Boat)
- Three of a kind plus a pair.→ Hand Rankings
- Full ring (9-max)
- A nine-handed table; adds UTG+1, UTG+2, and the lojack to the 6-max positions.→ Positions
- Heads-up
- A pot or game with only two players.→ Tournaments
- High card
- A hand with no pair or better, ranked by its highest cards.→ Hand Rankings
- Hijack (HJ)
- The seat two to the right of the button (in 6-max, the seat right after under the gun).→ Positions
- Hole cards
- Your private face-down cards, two in Hold'em.→ Betting Rounds
- Kicker
- A side card used to break ties between otherwise-equal hands.→ Hand Rankings
- Lojack (LJ)
- In full-ring play, the seat just before the hijack; the first of the later positions.→ Positions
- Muck
- The pile of folded cards; also, to fold or to decline to show at showdown.→ Showdown
- No-Limit (NL)
- A structure letting you bet any amount up to all your chips.→ Betting Rules
- Nuts
- The best possible hand on a given board. _· Strategy taught in the Campaign_
- Off-suit
- Two cards of different suits.
- Outs
- Cards that would improve you to a likely winner. _· Strategy taught in the Campaign_
- Pair
- Two cards of the same rank.→ Hand Rankings
- Pot
- The total chips being contested in a hand.→ What Poker Is
- Pot-Limit (PL)
- A structure where the maximum bet is the current pot size (used in Pot-Limit Omaha).→ Betting Rules
- Pot odds
- The ratio of the pot size to the cost of a call. _· Strategy taught in the Campaign_
- Position
- Where you act relative to the button; acting later means more information. _· Strategy taught in the Campaign_→ Positions
- Preflop
- The first betting round, before any community cards.→ Betting Rounds
- Protect your hand
- Keeping a marker on your cards so they aren't accidentally mucked.→ Etiquette
- Raise
- Increasing the current bet. A re-raise raises a raise.→ Betting Actions
- Rake
- A fee the house takes from pots or entries. PokerWize takes no rake.
- Range
- The set of hands a player could hold in a spot. _· Strategy taught in the Campaign_
- River
- The fifth and final community card.→ Betting Rounds
- Run it twice
- Dealing the remaining board twice when players are all-in, to reduce variance.→ Cash Games
- Set
- Three of a kind made with a pocket pair plus one board card.→ Hand Rankings
- Showdown
- Revealing hands to decide the winner after the final bet.→ Showdown
- Side pot
- A separate pot for players still betting after another player is all-in.→ Side Pots
- Slow roll
- Delaying showing a winning hand at showdown; a serious etiquette breach.→ Etiquette
- Small blind (SB)
- The smaller forced blind, posted one seat left of the button.→ Positions
- Split pot
- A pot divided between tied hands.→ Split Pots
- Straddle
- An optional extra blind, usually 2× the big blind, posted before cards.→ Cash Games
- Straight
- Five cards in consecutive rank.→ Hand Rankings
- Straight flush
- Five consecutive cards of the same suit.→ Hand Rankings
- Street
- A betting round, or the card that opens it (flop, turn, river).→ Betting Rounds
- Table stakes
- You may wager only the chips in front of you at the start of a hand.→ Betting Rules
- Three of a kind (Trips)
- Three cards of the same rank.→ Hand Rankings
- Tilt
- Letting emotion degrade your decisions. _· Strategy taught in the Campaign_
- Turn
- The fourth community card.→ Betting Rounds
- Two pair
- Two different pairs.→ Hand Rankings
- Under the gun (UTG)
- The first seat to act preflop, left of the big blind.→ Positions
- UTG+1 / UTG+2
- The seats just after under the gun in full-ring (9-max) play.→ Positions
- Value bet
- Betting in order to be called by worse hands. _· Strategy taught in the Campaign_
- Wheel
- The lowest straight, A-2-3-4-5.→ Hand Rankings
Hold'em terms
- 3-bet / 4-bet
- The third / fourth bet in a preflop sequence (a re-raise / re-re-raise). _· Strategy taught in the Campaign_→ Betting Actions
- Continuation bet (c-bet)
- A bet on the flop by the player who raised preflop. _· Strategy taught in the Campaign_
- Connectors
- Two hole cards of adjacent rank, e.g., 8-9.
- Cooler
- A hand where a very strong holding loses to an even stronger one (hard to fold, hard to avoid).
- Gutshot
- A straight draw needing one specific interior rank (an "inside" draw).
- Open-ended straight draw
- Four to a straight that can complete on either end.
- Overcard
- A card higher than the rest of the board, or a hole card above the board.
- Playing the board
- Using all five community cards as your hand; the best you can do is tie.→ Hand Rankings
- Pocket pair
- Two hole cards of the same rank.
- Rainbow
- A flop of three different suits.
- Suited connectors
- Adjacent hole cards of the same suit, e.g., 8♥9♥.
- Top pair
- Pairing the highest board card with one of your hole cards.→ Hand Rankings
Tournament terms
- Add-on
- An optional one-time chip purchase, usually at the end of the rebuy period.→ Tournaments
- Big blind ante (BBA)
- A single ante posted by the big blind for the whole table (TDA 2024: big-blind-first).→ Tournaments
- Bounty (KO)
- A cash reward for eliminating a designated player.→ Tournaments
- Bubble
- The last unpaid finishing spot; the "bubble boy" busts one place short of the money.→ Tournaments
- Chip race / Colour up
- Removing small chips by dealing cards to award the odd chips.→ Tournaments
- Freezeout
- A tournament with no rebuys or add-ons; once you're out, you're out.
- ICM (Independent Chip Model)
- A method for converting tournament chip counts into real-money equity. _· Strategy taught in the Campaign_
- In the money (ITM)
- Reaching a paid finishing position.→ Tournaments
- Late registration
- A window during which players may still enter after play has begun.→ Tournaments
- Level
- A timed period played at a fixed blind (and ante) size.→ Tournaments
- Payout structure
- How the prize pool is divided among the finishers.→ Tournaments
- Rebuy
- Buying more chips after busting or dropping low, within the rebuy period.→ Tournaments
- Redraw
- Randomly re-seating players as the field consolidates (e.g., to two tables, then one).→ Tournaments
- Sit & Go (SnG)
- A tournament that begins when its seats fill rather than at a scheduled time.→ Sit & Go
- Starting stack
- The chips each entrant begins the tournament with.→ Tournaments